![]() Shadowcrafter // (Something)/Telflammar Shadowlord has nice potential, able to shadowpounce as an immediate action basically every round of a fight, for an increasing number of fights/day as you get more uses of your Mysteries. ![]() (Dryad and Desert Warblade ACF are homebrew, but could be replaced with cleric and regular warblade levels.)īinder is already popular, but I'll add //Crusader to the list you're adaptable, superbly tanky, and can be relatively 'mundane' while still keeping up with the power curve of Gestalt. For example, right now I'm playing a Dryad 3/Cloistered Cleric 2/Holt Warden 2//Crafty Hunter Ape Totem Barbarian 1/Fighter 2/Ranger 1/Swordsage 1/Desert Warblade 1/Witch Hunter (OA) 1. There are also a lot of complicated builds I'm fond of. I particularly like Succubus//Bard/Marshal/Paladin/Crusader/RKV. Monster class//PC class is really cool, since the biggest problem with monster classes is their levels where you don't get HD. Neutral Cleric//Dread Necromancer gets two turning pools for DMM.Ĭleric//Dread Necromancer 1/Binder 1/Anima Mage has two turning pools and 1/5 turns can reduce the DMM cost by 1 by using Tenebrous's ability. ![]() Incarnate//anything is always awesome, but I particularly like Incarnate//Dragonfire Adept. Dread Necromancer/Dread Witch//Paladin of Tyranny is fun for scaring the bejeezus out of everyone.īeguiler//Swordsage is one of very few builds that can effectively use the Shadow Trickster feat.īeguiler//Archivist is lots of fun, especially if you focus on summoning and illusions of summons. ![]()
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